FRIDAY SURPRISE: A short history of Unix, and a caution for the future.


A couple of months ago I brought you the news of the sad
death of Dennis Ritchie, the co-developer of the Unix operating system. As it happens, his death occurred just before the 'official' anniversary of the birth of Unix - the publishing of the first Unix manual in November of 1971.

Spectrum, one of the publications of IEEE (the Institute of Electrical and Electronics Engineers), has a
great article of the birth and impact of Unix. It's a must-read for anyone interested in computers or the history of technology.

One thing in the article struck me: that an original copy of Unix did not exist until it was recreated (and only then after great effort) by some software engineers. It's interesting to think that a vital part of technological history was essentially lost, and might have remained that way had someone not cared about it.

Electronic creations are fleeting; they're jettisoned wholesale when new and better creations are introduced, and nowhere is that more true than with software. We upgrade our software and throw out the old versions; the media deteriorates or the ability to read it is lost. It's hard, for instance, to find an actual copy of any early software for any computer, let alone the more obscure stuff. Software is planned obsolescence in its highest form, and one where the old literally disappears permanently at a keystroke to make room for the new.

The topic of preserving our technological heritage is one I think about frequently. There are many early and important computers which no longer exist; in a few rare instances, like the first version of Unix, enthusiasts have taken it upon themselves to build replicas. The Colossus project in England is a perfect example, without which we would have no record of the pioneering machine or the people who built it.

There is only one SAGE - the largest computer ever built - left in existence, and it is non-functional. These and many more achievements, and the people who made them, are fading into obscurity.

This is of particular interest to me as an author. My work here on this blog (and the rest of my site) exists only as ones and zeroes on a computer somewhere. At some future point all of what I've done will simply disappear; electronic copies of my book can disappear too, no longer left to future discovery on the dusty shelves of some thrift store.

Nooks, Kindles and iPads may in fact be the future of reading, but I'd still like to see paper books available if for no other reason than to serve as a marker to future generations: we were here, this is what we did, and you don't need to restore some ancient device (if it's even possible) just to read them.

'Ephemera' is the term used to describe things that weren't meant to last, things that were never expected to leave an imprint on the world. If we're not careful, everything we do - and our very existence - will end up in that category.

-=[ Grant ]=-
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FRIDAY SURPRISE: Another blow to film.


Many years ago I was sitting in a small room at the Eastman Kodak Marketing Education Center near Rochester, New York. In that room were a number of movers and shakers in the photographic industry, talking with some Kodak VPs about the state and future of the business.

At one point they asked us what we felt was the biggest threat to photography. When my turn came, I told them that in ten years photography would cease to exist, to be replaced by what we then called electronic cameras. My belief was based on the fact that video cameras had, in less than five years, destroyed the home and serious amateur movie business. I reasoned that the same would happen to film photography, and for the same reasons.

The Kodak folks were nothing if not self assured, and they told me I was dead wrong in both my analysis and predictions: "people will always want to hold their memories in their hands", said one executive, and another chimed in that "real movies will always be made on film."

I was wrong about the timeline - it took twice as long for digital photography to take hold as I had thought, and the last bastion of silver halide on acetate as a common imaging medium has in fact been the movies. But that, too, has changed. Another era is ending before our eyes.

That’s because the major makers of movie cameras - Arriflex, Panavision, and Aaton - are now focusing exclusively on digital, and are no longer making film cameras. These companies have discontinued the production of all film cameras simply because no one buys them anymore. The rise of HD video, and their immediacy coupled with lower production costs, is making video the dominant form of movie production today.

There is certainly a place for film, and film production itself has not completely disappeared, but the used market is glutted with 16mm, 35mm, and even 70mm cameras - enough so that the makers of these things,
according to an article in at collider.com, have decided that there is no longer any need for new examples to be produced.

It's fun to be vindicated, at least occasionally.

-=[ Grant ]=-
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FRIDAY SURPRISE: The Bell tolls for one of its own.


A couple of weeks ago I posted about one of our country's greatest research facilities, Bell Labs. Yesterday came the sad news that one of the Lab's shining lights has died.

Dennis Ritchie started working for Bell Labs in 1967 after graduating from Harvard with degrees in both physics and applied mathematics. This wasn't a tremendous surprise: his father Alistair was a scientist at Bell Labs and a seminal figure in switching circuit theory. The family business, and all that.

Dennis migrated to the relatively new field of computer science, where he made a name for himself by creating the 'C' programming language, co-authoring the definitive book on 'C', and - most dear to my heart - co-developing the UNIX operating system.

That dry list of accomplishments may not mean much to you, but a large part of what your computer does has roots in Ritchie's work. If you have a Macintosh computer, an iPhone or iPad, you owe him a special nod of appreciation: UNIX is the underpinning of the OS X operating system, which (in one form or another) is what runs all of those devices.

The development of modern software and the existence of the web as we know it wouldn't have happened the way they did without his work.

Thank you, Dennis.

-=[ Grant ]=-
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Defensive training. iPhone. What's the connection?


Yesterday Apple announced a new iPhone, and with it an advanced software to add voice control to that phone. (“Siri”? Who names these things?)

Almost immediately the blogs and tech sites were abuzz with inevitable comparisons to the competition, complete with tables breaking down the products feature by feature.

I found it amusing that they all had one line that said 'voice control', with a simple "YES" or checkmark on each product. Some of the more adventurous would take pains to point out that the competition had 'voice control' for some time, and Apple was just catching up. What they failed to take into account was the relative sophistication and integration of the feature on all the products; love 'em or hate 'em, Apple's new voice assistant goes well beyond the simple "call Bill at work" kinds of control that phones have had for years. The software anticipates and evaluates natural language requests in a way that hasn't yet been done on a consumer device, and interacts with the phone's functions in a wider way than we're accustomed to.

(My best friend was the founder of a software company which did pioneering work in the field of computer control via voice recognition. Even he's impressed with how far Apple was able to push this technology, and he's about as jaded an expert in that field as you could ever find. He’s also one of the best shooting instructors I know, which gives me the perfect segue into this article’s actual topic!)

My point is not to sell phones - personally, I don't derive my self-worth from what I buy or what you don't buy - but rather to point out the folly of making bullet point comparisons. If you just looked at the bullet point of voice control and saw the checkmark, you wouldn't come away understanding the vastly different ways in which that feature has been implemented.

This goes well beyond phones, as lots of people do the same thing when they take defensive shooting classes. I call them "checklist students" - people who make decisions as to what school or class they'll attend by looking over a list of topics being covered. I've actually talked to people who have chosen one class over another because of the number of topics covered, without understanding the depth of the instruction or the unique approach of the instructor.

I've also seen students request refunds from instructors when the simple number of things they learned wasn't the same as in other classes they've attended, even though the student made no effort to understand or become competent in those things that were taught. The checklist is in control, not their desire to learn nor their appreciation of their own skill development.

There are instructors out there who will throw a million different topics into a class and give the students perhaps a couple of minutes with each, then dash on to the next item on the agenda. There are other instructors who cover a fraction of those topics but cover them thoroughly, giving students time and opportunity to really start to develop some proficiency. Unfortunately, the former tend to be the more successful - checklists, it would seem, sell classes as well as phones, cameras, cars, and just about everything else.

If you buy a phone via a checklist, the worst that happens is that you don't have the functionality of another phone. You can always get another. When it comes to your skill development, particularly the ability to successfully defend your own life, the stakes are a little higher. Make your training decisions based not on an ambitious list of topics, but on an understanding of what, how and why your instructor does what he/she does.

Leave the checklists to those who would rather brag than learn.

-=[ Grant ]=-
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FRIDAY SURPRISE: Ghost of the future.


One of my favorite PBS shows was "
Connections", the ten-part series from British science writer/historian James Burke. In it, Burke looked at the often surprising interrelationships of disparate discoveries and inventions that invariably culminated in something no one involved in the process could have imagined. From those connections (get it?) we see that even small changes in the past would have made huge impacts in the present. It's a concrete, approachable explanation of the butterfly effect.



What brought this to mind was last week's
surprisingly frank admission by John Sculley, the long-reviled ex-CEO of Apple Inc., that his tenure there was a "mistake." (As an aside, I gained new respect for Sculley for being able to judge himself so clearly.) While I agree with that assessment with regard to Apple, when I look further at the series of connections that occurred because of his position it's clear that something very good came of it.

You see, had Sculley not taken that job at Apple there would be no
World Wide Web. Certainly not as we know it today.

Follow me: when Sculley took over at Apple, he and
Steve Jobs clashed. A power struggle ensued which resulted in Jobs being forced out of the company he founded (and in which he held a majority of the stock.) Jobs spent the summer of 1985 contemplating his situation, and before the year was out had formed a new computer company: NeXT, Inc. NeXT's goal was to produce a very powerful personal computer that could be used in education and research, to simulate things like recombinant DNA laboratories.

Jobs put together a team of talented engineers who designed the hardware and software which would become the
NeXT Cube. The operating system, called NeXTStep, would combine parts of BSD Unix and the Mach kernel to produce a multitasking, object oriented operating system. While it never achieved the market success that they had envisioned (for a host of reasons, not the least of which was a retaliatory lawsuit from Apple-led Sculley) it did make significant inroads in research labs around the world.

It was in one of those labs, at
CERN in Switzerland/France, that a 35-year-old British physicist named Tim Berners-Lee came up with an idea: take the relatively new concept of hypertext and expand it beyond the single computer (or node of computers) to which it was then limited. His idea was to use the Unix Transmission Control Protocol (TCP) to allow computers across the internet to access each other's hyperlinks. That sounds dry to us today, but it was a breakthrough.

Hyperlinks and TCP are the basis on which the World Wide Web operates; without that combination, you wouldn't be able to click on the links in this article and go to other sites for more information - or even navigate www.grantcunningham.com. Without them, the web as we know it simply wouldn't exist. No Revolver LIberation Alliance, no online shopping, and no porn sites. (Ya gotta take the bad with the good.)

The computer that inpsired Lee, and on which he did his development work? The NeXT, running the NeXTStep OS. WIthout NeXT's heavily object-oriented development environment, Lee wouldn't have been able to design the ubiquitous "www". Would someone have eventually come up with the idea? Maybe, maybe not. Even if they had, though, it wouldn't have proceeded on the same path that it did. The web, if it even existed, would be a profoundly different thing than it is today. That's the nature of interrelationships: change one, and every other one changes. Some may not happen at all.

Whether Sculley knows it or not, the (unintentional) consequences of his actions in 1985 led to you being able to read about his self-assessment on your computer screen today. Ironic, isn't it?

-=[ Grant ]=-
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FRIDAY SURPRISE: The day the internet died.


Yesterday was a monumental day in the history of the 'net: Duke University, the birthplace of Usenet,
shut down its Usenet server some thirty years after it first came to life.

Citing diminishing use and rising costs as the reason for the shutdown, this comes as sad news for those of us who cut their teeth on newsgroups. While there are other servers still hosting Usenet traffic, the closure of the Duke server is a sign that the end is near.

I spent far too much free time on Usenet in the '80s and '90s. Before the World Wide Web, Usenet was THE source of information and interaction on the 'net. If you know what DoD stands for, you spent a lot of time on rec.motorcycles; if you know who the KoTL is, you spent
too much time there!

There are people I "met" on Usenet with whom I still correspond. I first encountered Ed Harris, whose name should not be unknown to readers of this blog, on rec.guns. That was more years ago than either of us care to recount, and despite never having been face-to-face we've exchanged ideas, shared projects and even collaborated a bit on a training manual for emergency communications. There are others whose names would mean nothing to you, but mean a great deal to me.

With so many ISPs dropping Usenet access, people for whom the WWW is the whole 'net don't see the loss. For those of us who remember FidoNet gateways and
bang paths it's like losing an old friend.

Virtually, of course.

-=[ Grant ]=-
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FRIDAY SURPRISE: It certainly was.


I woke up this morning, completely sure in my mind that it was Thursday. As everyone else knows, it's actually Friday, which means I owe you a blog post, late though it may be.

TIME recently ran
this great slideshow of old computer hardware, photographed in a way you might not expect. Very nice work, and some detail of a rapidly disappearing past. Enjoy, and happy Friday!

-=[ Grant ]=-
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Monday meanderings.


GETTING THE MESSAGE: I've been harping on the failures of "Rule #1" for some time now, and it seems that the attitude is catching on. Slowly, but at least progress is being made.

IT ISN'T JUST ME: I've recently expounded on the issue of dogmatic teaching in the self defense world, and I'm not alone in my criticism. Check out this post from Roger Phillips over at warriortalk.com, then read the entire discussion. (I've never met Roger, don't know him from Adam, but he makes sense. Can't say that about everyone.)

POCKET COMPANION: no, not a J-frame! From Dustin's Gun Blog I learned of a new iPhone/iPod Touch app called Legal Heat. It's an interactive version of their printed guide to concealed carry and gun laws in all 50 states, written by attorneys and instructors. It' a great idea, and something that's needed. Unfortunately, despite the viability of the concept I cannot in good conscience recommend this particular app.

There is a big issue with Legal Heat's usability. The pages are just images of the book, which means they're pictures and not text. This sounds inconsequential, but it's not. When you bring up the laws on a state, because it's showing the whole page the text is tiny; unreadably small. To read it, you need to magnify the image by pinching. (The usual double-tap doesn't work, because it doesn't work on full-frame images!) Once you magnify the image to read the text, you have to continually scroll back and forth because images don't wrap text. Finally, the app doesn't support screen rotation; it only displays in portrait orientation, which exacerbates the scrolling issue.

Frankly, iPhone users are accustomed to a higher level of application quality than Legal Heat delivers. If they would simply make their pages actual text and enable screen rotation I'd be comfortable recommending it. As it stands, even at $1.99 it's not worth the hassle.

DEAL ALERT: My background in commercial photography has left me more than a little anal retentive with regards to optics, particularly when it comes to binoculars. I'm a fan of porro-prism designs, as they a) have better three-dimensional perspective, b) are brighter, and c) cost less than roof-prism types for any given level of optical quality (resolution/contrast.)

Minox makes some of the best porro-prism binocs. The optical performance is exceptional, and the build quality matches the glass. They make an 8x and a 10x version, and at a street price of roughly $550 they are something of a bargain; you'll need to spend roughly twice as much to get a roof prism of comparable performance, and you still won't get the perspective advantage that the porro-prism design gives you.

Despite their advantages, porro-prism designs are distinctly unfashionable these days and don't sell well regardless of brand. Roof prisms are what people buy, and Minox has bowed to the market: they've discontinued the 10x model.
SWFA is closing them out at $299.95, which has to be classed as a screaming good deal. You won't find anything even approaching their optical performance for that kind of money. (Yes, I grabbed a pair - for that price, I wasn't about to pass them up!)

-=[ Grant ]=-
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FRIDAY SURPRISE: Good Morning, Dave.


Once upon a time, two geeks met in college. They had some neat ideas about the world of computers, and were anxious to put their ideas into production. They started a little company.

Shortly after they incorporated, they introduced a new computer - one that was more accessible, more flexible, and under the control of a single person. They didn't make many of them, and very few exist today, but with it they changed the face of computing forever.

No, I'm not talking about Jobs & Wozniak. I'm thinking of Ken Olsen and Harlan Anderson, and the company they founded -
Digital Equipment Corporation. DEC, as it would come to be known, introduced what was really the earliest commercial incarnation of the personal computer: the PDP-1.

Vs-dec-pdp-1

The PDP-1 certainly didn't look like what we've come to expect of the PC. Nevertheless, it started the downsizing of computing power, and introduced a concept critical to the modern PC: user interaction, as opposed to batch data processing. This shift was the necessary step to creating true personal computers, and DEC got there first.

Interactivity opened up huge new vistas for the computer. The PDP-1 has the distinction of initiating things we now take for granted: text editing, music programs, and even computer gaming. (The very first computer video game, 'Spacewar!', was written for the PDP-1. Yes, you have DEC to thank for your Wii.)

DEC only made 50 PDP-1 machines, of which only 3 are known to have survived. All of them are currently in the collection of the
Computer History Museum. One is fully operational, and is demonstrated twice a month by running that historic computer game. They've got a terrific website that details the history and restoration of the PDP-1.

-=[ Grant ]=-
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FRIDAY SURPRISE: The Witch is Back.


Back in '51, the Atomic Energy Research Establishment in Oxfordshire welcomed a new member to their staff: a computer. Today we don't even bat an eyelid when a new PC shows up in the office, but back then computers were a Big Deal. (After all, how many new staff members get their own office - the largest one in the building?)

The Harwell Computer, later to be known as "WITCH" (Wolverhampton Instrument for Teaching Computing from Harwell), now occupies a unique position in computing history. It holds the distinction of being the world's oldest surviving computer with electronically-stored data and programs. All the original parts are present and it is capable, in theory, of being operated.

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Though it hasn't been switched on for over 35 years, it is now
being restored to operational status at the Museum of Computing at Bletchley Park. They expect the restoration to be completed next summer, at which point the WITCH will be able to claim another title: oldest operational computer, beating out the Ferranti Pegasus whipper-snapper at London's Science Museum.

-=[ Grant ]=-
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FRIDAY SURPRISE: It's all geek to me.


One might think that this era in history is the most well documented that has ever existed. Why, we have photography and sound recording and movies (and their digital equivalents.) Everything, it seems, has been saved for posterity. How much better preserved we are than our forebears!

Yep, you'd think so. And you'd be dead wrong.

There are huge gaps in our archival record, and oddly enough they have to do with the very things that should be most easily chronicled: our technology. Obsolete technology is disappearing, and with it a vital understanding of what we as a species have accomplished in this world. Decorative arts seem to be deemed worthy of perpetuation, no matter their relative importance, while everything else is consigned to the scrap heap.

Take just the computer - there are surprisingly few organizations who have made an effort to preserve this recent technology. With programmable computers being no more than about 60 years old, we should have a very good record of all that has passed in their development. We don't. Old computers are rare, and the earliest (physically largest) machines are virtually all gone. Of those first pioneers we have nothing but a few bad photos and the occasional fragmentary drawing.

That's just the tip of the iceberg. There are many other gaps in our historical records through which technologies, people, organizations, and companies have fallen. There are a few places attempting to preserve bits and pieces of our technological past, and one of them is the
Southwest Museum of Engineering, Communications and Computation (SMECC).

SMECC maintains a fascinating site that gives a good feeling for the breadth of their collections. Particularly valuable are the first-person chronicles of the people who actually made the things in the museum's collection.

A warning: their site is perhaps the worst example of Microsoft FrontPage design. It's not nice to look at, not well laid out, and you'll have to poke around to find the gems. It feels like a throwback to the early '90s internet, which I suppose one could argue is appropriate for a museum. (With all that, it's still better than the average MySpace page.)

Any self-respecting geek could easily spend days there. Whether you're into computers, radios, or microscopes, SMECC has something for you.

-=[ Grant ]=-
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FRIDAY SURPRISE: Smashing!


Heard of the
Large Hadron Collider? It's the world's largest particle accelerator, located on the French/Swiss border. A particle accelerator, colloquially termed an 'atom smasher', is a device that uses electric fields to propel electrically-charged particles to high speeds. By colliding particles together - sort of a subatomic head-on crash - we can do all kinds of things. A low-energy accelerator forms the viewable image on a cathode-ray tube (CRT), medium-sized units are used to create isotopes for medical research, and the biggest, highest energy installations help scientists learn about the fundamental structure of the universe.

Long before the LHA was even conceived, the United States boasted the largest particle accelerator:
the Bevatron at Lawrence Berkley National Laboratory. Built in the early 1950s, it had a nearly 50-year career before it was finally deemed too expensive to maintain. Mothballed in 1993, the decision was recently made to dismantle the gigantic machine to make room for new research facilities on the crowded campus.

Wired has a great article, with many pictures, on the continuing demolition.

-=[ Grant ]=-
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FRIDAY SURPRISE: Cassini, but not Oleg.


In 1997, NASA launched the Cassini spacecraft to study the planet Saturn. It finally reached the ringed planet in 2004, and started sending back some positively amazing images. The craft continues to work perfectly, and as a result the mission has been extended to 2010.

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See more of these incredible pictures.

A quick synopsis of the craft and mission.

The Official Cassini website.

-=[ Grant ]=-
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Monday meanderings.


I'm gratified - and somewhat surprised - at the tremendous response to last week's post
"Risk assessment, or lack thereof." One of the difficulties I've found with this whole blog adventure is predicting what will resonate with my readers. In some cases I've been deliberatively provocative in order to get people to think outside of their comfort zone, while in others I've tried to deliver solid technical information not readily available in the swamp that is the internet.

On occasion (as with the article under consideration) I worry about whether I'm talking over my audience, that the subject might be a bit too abstract. I'm happy to find that my readers are significantly more discerning than average.

---

One complaint about the Bianchi SpeedStrips is that they're not available in calibers other than .38/.357. I'm surprised that, until tipped off by a reader, I didn't know about
Quick Strips from Tuff Products. They appear to be a clone of the Bianchi product, but are available in a wide range of calibers. Check 'em out.

---

You may have heard that the U.S. Attorney General called (not surprisingly) for reinstating the infamous Assault Weapons Ban. What was surprising was Speaker of the House Nancy Pelosi's adamant refusal to consider such legislation. Mr. Obama's administration may find their road tougher sledding than they'd originally anticipated. All the better for us!

---

A while back I wrote about the iPhone/iTouch ballistics application iSnipe. While it worked well, it was pretty basic; as I explained to the author, it needed some features added to enhance utility for the serious long-range shooter.

It didn't take long for competition to appear:
Ballistic FTE has everything I ever wanted, and then some. It is superb in every respect; you must see the target recording function! It even has a calculator to help with rangefinding (mil-dot) reticle use. Ballistic FTE is a bargain at $9.99.

-=[ Grant ]=-
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FRIDAY SURPRISE: Up, up and away!


I've previously mentioned my appreciation for the work that NASA has done over it's 50-year history. NASA grew up right along with me - or me with it - and NASA was always doing the exciting stuff boys of that era were smitten by: Astronauts. Fast planes. Rockets. The Moon.

(It wasn't just spectacle, though; NASA was the catalyst for technological progress that continues to be felt today. A surprising number of the things we now take for granted can be traced directly back to some NASA project.)

We learned about the exploits of the engineers, technicians and astronauts through NASA-supplied pictures in the magazines of the day. My early interest in science was kindled by those pictures, and some of them I still remember.

NASA documented everything, but not all of their photos were of general interest. A large percentage of their images were never seen by the general public because the media was understandably reluctant to publish anything of interest only to nerds. Through the magic of the internet, however, we now have ready access to some of those great pictures.

The agency has launched a
new site just for NASA images. You can search or browse and download your selected pictures, drawings, and illustrations - some of them of quite high resolution. You'll find lots of astronomical images, of course, but you'll find all kinds of other things too.

Two of my favorites from the 1969 launch of Apollo 11, taking the first men to the moon:


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Saturn V rocket FTW!

If you're a science buff like me, you can spend large amounts of time on their site. I recommend that you not try this a) at work, or b) when your significant other expects you to be paying attention to him/her/the kids/household chores/your dinner guests. You have been warned!

-=[ Grant ]=-
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FRIDAY SURPRISE: Rodents aren't just for felines any more


If you're under 40, the name
Douglas Engelbart probably means nothing to you. It should, though, because a huge amount of the machine on which you're reading this sprang from his fertile mind.

Engelbart (yet another product of Oregon, having been born in Portland) worked at Stanford Research Institute (SRI) before the dawn of the personal computer revolution. Many of the things we now use without a second thought were developed by him, or made possible by his work: bitmapped screens, the graphical user interface (GUI), hypertext, and networking. The very birth of the internet occurred when his lab at SRI and it's counterpart at UCLA networked their computers to become the first two nodes of
ARPANET.

His greatest moment would have to be his "
Mother of All Demos" in 1968. In that presentation, he introduced to a stunned world the early working implementations of video conferencing, teleconferencing, interactive text, email and the aforementioned hypertext. It is, perhaps, the single most important event in the history of modern computing.

One of his inventions revealed for the first time at the Demo was a new invention: the computer mouse. It would take over a decade before his now-common pointing device finally reached the market (attached to the ill-fated Xerox 8010 Star Information System), and several years after that before it came to the notice of the general public (as an integral part of the original Macintosh.)



(John C. Dvorak, computer pundit, wrote in 1984 of the new Mac and Engelbart's invention : "The Macintosh uses an experimental pointing device called a 'mouse'. There is no evidence that people want to use these things." Dvorak is not known for his prescience, which surprisingly fails to deter his continued employment.)

YouTube has the entire Demo available.


-=[ Grant ]=-
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FRIDAY SURPRISE: The Big Five-Oh


The
Defense Advanced Research Projects Agency (DARPA) recently turned 50. What's DARPA, you ask? Well, it is the agency that invented the network upon which you are reading this missive.

DARPA was founded to do fundamental, high-risk research into science and technology that could be used for military purposes. Today that sounds ominous and vaguely sinister, but in the 1950s it was exciting and patriotic.

One of their projects was called ARPANET (Advanced Research Projects Agency Network), intended as a way for DARPA staffers and researchers to disseminate information and share computing resources. It introduced email, file transfers, and even voice protocols into common use, all made possible through the magic of packet switching - another DARPA innovation. This groundbreaking computer network would, with their guidance, evolve into what we now call the internet.

(Funny, isn't it - the internet upon which you can read anti-military and anti-American rants until your eyes launch themselves from their sockets is the product of an American military project. Euro-weenies will no doubt point out that the World Wide Web was the invention of an Englishman working at a Swiss lab, but his contribution - important as it is - was simply a way of easing access to information on the already vast internet. His work would not even have been necessary had it not been for DARPA.)

The computer network wasn't DARPA's only development, of course - the magnificent Saturn V rocket and the computer mouse both came from the think tanks at the agency. How's that for a wide ranging legacy?

Happy Birthday, DARPA - keep up the good work!

-=[ Grant ]=-
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FRIDAY SURPRISE: To boldly go...


When I was a wee lad, America was at the forefront of space exploration. By the time I was old enough to know what was going on, we'd recovered from the shock of the Soviets beating us into space, and had responded in a big way with Gemini and Apollo programs.

In those days, our grade school classes would literally come to a halt as we gathered around a television set to watch a liftoff or a splashdown. The mighty Saturn V rockets - spewing a fireball that remains unequalled for sheer excitement - would take our astronauts into space for yet another thrilling mission. Landing men on the moon was our crowning achievement, watched by just about everyone in the country.

Space flights were national events on a scale that I haven't seen since - and probably never will again. The SuperBowl and American Idol Finals may draw larger audiences, but in terms of captivating our collective conscious, of instilling pride in our country and what we were capable of doing, they will ever equal the NASA of the mid 20th century.

NASA has put together a little retrospective of their first 50 years, using photos that have rarely been seen publicly. If you are a child of the '50s or '60s, this will bring back stirring memories of what we briefly referred to as Cape Kennedy.

-=[ Grant ]=-
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Update to last Friday's Surprise: Nessmuk online!

A regular reader informs me that the Nessmuk classic, "Woodcraft and Camping", is available online as a .pdf file - completely FREE!

"Woodcraft and Camping" at Outdoors-Magazine.com

If you haven't yet gotten a copy, you now have no excuse!

-=[ Grant ]=-
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